Muse was produced to create a short form visual and audio piece that utilizes the unique space of the IAC building and explore the boundary of storytelling.

Muse has been nominated for Lumen prize AR/VR session and has been exhibited in Korea ICMC 2018 and Dumbo Brooklyn IFP center.

Click here for full content

2017.7 - 2017.12

Role: Director, Interaction and Visual designer, AR developer

Tool: UnityAR, Adobe Suite, Blender

Team: Bryan Hsu, Yuqiao Qin  Sound Design: Lu Wang 


Character Design

MUSE_characterDesign 5.png

Build and rig character in Blender

Screen Shot 2018-02-06 at 11.20.36 PM.png
Screen Shot 2018-02-06 at 11.27.12 PM.png

Scene and Animation Design

Chapter 1: River

Chapter 2: City

B-showup-city (0-00-07-29).jpg
A-maskoff (0-00-02-08) copy.png

Chapter 3: Dark Space

Animation Process

Screen Shot 2018-02-06 at 11.24.57 PM.png
Screen Shot 2018-02-10 at 4.18.44 PM.png

AR Experience Design


Design of the whale pathway in Unity:

Screen Shot 2018-02-10 at 4.14.36 PM.png
Screen Shot 2018-03-07 at 1.59.46 PM.png
Screen Shot 2018-03-07 at 2.00.25 PM.png
Screen Shot 2018-03-07 at 1.59.27 PM.png