MUSE
Muse was produced to create a short form visual and audio piece that utilizes the unique space of the IAC building and explore the boundary of storytelling.
Muse has been nominated for Lumen prize AR/VR session and has been exhibited in Korea ICMC 2018 and Dumbo Brooklyn IFP center.
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2017.7 - 2017.12
Role: Director, Interaction and Visual designer, AR developer
Tool: UnityAR, Adobe Suite, Blender
Team: Bryan Hsu, Yuqiao Qin Sound Design: Lu Wang
Character Design
Build and rig character in Blender
Scene and Animation Design
Chapter 1: River
Chapter 2: City
Chapter 3: Dark Space
Animation Process
AR Experience Design
Material, shader and particle system implementation for the AR content in Unity:
AR Whale pathway design in Unity: