MUSE

Muse was produced to create a short form visual and audio piece that utilizes the unique space of the IAC building and explore the boundary of storytelling.

Muse has been nominated for Lumen prize AR/VR session and has been exhibited in Korea ICMC 2018 and Dumbo Brooklyn IFP center.

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2017.7 - 2017.12

Role: Director, Interaction and Visual designer, AR developer

Tool: UnityAR, Adobe Suite, Blender

Team: Bryan Hsu, Yuqiao Qin  Sound Design: Lu Wang 

 
 

Character Design

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Build and rig character in Blender

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Scene and Animation Design

Chapter 1: River

Chapter 2: City

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Chapter 3: Dark Space

Animation Process

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AR Experience Design

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Material, shader and particle system implementation for the AR content in Unity:

AR Whale pathway design in Unity:

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